Last Call
A pub-closing race: score from a shared, draining board while it lasts. Your scoring darts drain the glasses your opponents need.
The goal
A pub-closing race: score from a shared, draining board while it lasts. Your scoring darts drain the glasses your opponents need.
A turn
Each player throws three darts at the round's target segment, in fixed seat order. All players throw before the round advances.
Scoring
- Seven rounds: 20, 19, 18, 17, 16, 15, then Bull (the bell).
- Each target segment is a glass that starts with 8 drinks. A dart at the target banks its points and drains exactly one drink.
- A dart at any other segment is a splash: it banks nothing and drains nothing.
- A glass with no drinks left is dry and scores for no one for the rest of the game.
Winning
Highest total after the bell (round 7) wins. Ties: best single turn; then fewest spilled drinks; still tied, shared.
How to play it in the app
The pad follows the round: numbers early, the bull pad on the bell round. The glasses strip shows what has drained; the bell-round warning appears when spills are live.
House rules
- The bell doubles: any dart at the bull in round 7 banks double.
- In the bell round every miss spills — it deducts 25 from your total, floored at zero.
- Glass capacity is settable 4–16 (default 8). If every glass dries before round 7, the game ends early.