301 (Double In)

Start at 301 and be the first player to reach exactly zero.

301↓ exactly 0 ↓finish on a DOUBLEDOUBLE IN — the gate is locked

The goal

Start at 301 and be the first player to reach exactly zero.

A turn

Same as 501, but scoring is locked until you open it with a double.

Scoring

  • Double-in: scoring does not begin until you hit a double (or the inner bull). Darts before the first double are ignored.
  • Once opened, every dart subtracts its face value.
  • Busts and finishes identical to 501.
  • The inner bull can open or finish a leg.

Winning

First to exactly zero on a double wins.

How to play it in the app

Same full pad as 501, but the scoreboard stays locked until your first double lands. The header tells you when you have opened.

House rules

  • Double-in required. Double-out required.

Players: 1-4